Happy Monday Simulation: Units

v0 · … · built 2 weeks ago

The responding units of the simulation "Happy Monday Simulation", one row each: how many engines, what kind, their turnout and speed, and where they stage. Made from its fire stations; edit any row. A blank cell uses the simulation's defaults.

Details

What you upload. Files are the raw material — run a job against one to turn it into a table or a tile.

Name

Happy Monday Simulation: Units

ID

3e382c0b-f2cd-4e61-b715-8f8d20c61c97

Description

The responding units of the simulation "Happy Monday Simulation", one row each: how many engines, what kind, their turnout and speed, and where they stage. Made from its fire stations; edit any row. A blank cell uses the simulation's defaults.

Latest version

v0

Size
Created

2 weeks ago by Thomas Marsh

Last edited

2 weeks ago

Versions

Each upload of this file is a version. Jobs run against a specific one, so older versions are kept.

Jobs
2

Jobs turn this file into something the map can draw — a parquet table, or GeoTIFF tiles.

File to Table(s)

Complete
2026-10-19 16:49 · Thomas Marsh

Query → file

Complete
2026-10-19 16:49 · Thomas Marsh
Schedules
0

Re-run a job on a timer, for data that changes at the source — a nightly feed, a weekly extract.

Bintel
Basemap Data: Files - Happy Monday Simulation: Units