Thomas' Simulation: Wilmor Lake Fire without Evac Polygons — Roads reached

v0 · … · built yesterday

Every stretch of road the fire reached, cut where it crosses each time step, with the minute and clock time it was cut. Worked out in DuckDB from the arrival table. Written by each run of the fire simulation whose output file is "Thomas' Simulation: Wilmor Lake Fire without Evac Polygons (2026-10-28 20:42)".

Details

What you upload. Files are the raw material — run a job against one to turn it into a table or a tile.

Name

Thomas' Simulation: Wilmor Lake Fire without Evac Polygons — Roads reached

ID

ffba006c-4699-4968-8e2f-2007e488587c

Description

Every stretch of road the fire reached, cut where it crosses each time step, with the minute and clock time it was cut. Worked out in DuckDB from the arrival table. Written by each run of the fire simulation whose output file is "Thomas' Simulation: Wilmor Lake Fire without Evac Polygons (2026-10-28 20:42)".

Latest version

v0

Size
Created

yesterday by Thomas Marsh

Last edited

yesterday by Thomas Marsh

Versions

Each upload of this file is a version. Jobs run against a specific one, so older versions are kept.

Jobs
1

Jobs turn this file into something the map can draw — a parquet table, or GeoTIFF tiles.

Schedules
0

Re-run a job on a timer, for data that changes at the source — a nightly feed, a weekly extract.

Bintel
Test Simulations: Files - Thomas' Simulation: Wilmor Lake Fire without Evac Polygons — Roads reached