Happy Jack Fire Simulation: Happy Jack Fire Constant Wind — Assets reached

v0 · … · built 2 weeks ago

Every asset the fire reached, with the minute and the clock time it did. Written by each run of the fire simulation whose output file is "Happy Jack Fire Simulation: Happy Jack Fire Constant Wind (2026-10-22 17:28)".

Details

What you upload. Files are the raw material — run a job against one to turn it into a table or a tile.

Name

Happy Jack Fire Simulation: Happy Jack Fire Constant Wind — Assets reached

ID

1a307d55-1097-4060-a8cc-0583ddb9019a

Description

Every asset the fire reached, with the minute and the clock time it did. Written by each run of the fire simulation whose output file is "Happy Jack Fire Simulation: Happy Jack Fire Constant Wind (2026-10-22 17:28)".

Latest version

v0

Size
Created

2 weeks ago by Thomas Marsh

Last edited

2 weeks ago by Thomas Marsh

Versions

Each upload of this file is a version. Jobs run against a specific one, so older versions are kept.

Jobs
1

Jobs turn this file into something the map can draw — a parquet table, or GeoTIFF tiles.

Schedules
0

Re-run a job on a timer, for data that changes at the source — a nightly feed, a weekly extract.

Bintel
Fire Behavior Auto97: Files - Happy Jack Fire Simulation: Happy Jack Fire Constant Wind — Assets reached