Example Simulation: Burn Long Beach Peninsula — Burning homes by time

v0 · … · built 2 hours ago

Homes lit house to house (not by the wildland fire itself), drawn as the fire's ground: each time band's homes with their yards, neighbors within about 30 m joined into one shape (grown and shrunk in DuckDB). One ring per band, `minutes` its end and `homes` how many it lit. Shown only: the run's acres stay the wildland's. Written by each run of the fire simulation whose output file is "Example Simulation: Burn Long Beach Peninsula (2026-11-03 19:56)".

Details

What you upload. Files are the raw material — run a job against one to turn it into a table or a tile.

Name

Example Simulation: Burn Long Beach Peninsula — Burning homes by time

ID

3d44b00c-784b-4ba5-9d2a-db3980b3087c

Description

Homes lit house to house (not by the wildland fire itself), drawn as the fire's ground: each time band's homes with their yards, neighbors within about 30 m joined into one shape (grown and shrunk in DuckDB). One ring per band, `minutes` its end and `homes` how many it lit. Shown only: the run's acres stay the wildland's. Written by each run of the fire simulation whose output file is "Example Simulation: Burn Long Beach Peninsula (2026-11-03 19:56)".

Latest version

v0

Size
Created

2 hours ago by Thomas Marsh

Last edited

2 hours ago by Thomas Marsh

Versions

Each upload of this file is a version. Jobs run against a specific one, so older versions are kept.

Jobs
1

Jobs turn this file into something the map can draw — a parquet table, or GeoTIFF tiles.

File to Table(s)

Complete
2026-11-03 19:58 · Thomas Marsh
Schedules
0

Re-run a job on a timer, for data that changes at the source — a nightly feed, a weekly extract.

Bintel
Fire Simulations: Files - Example Simulation: Burn Long Beach Peninsula — Burning homes by time