Example Simulation: 273rd and I Lane — Spotting

v0 · … · built 2 hours ago

Embers, one line per spotting source: from a burning cell with a maximum spot distance to where its farthest ember lands (FlamMap's maximum spot distance and direction under the run's wind, not the engine's random draws). `minutes` when the source burned, `distanceMeters`, `fireType` 1 surface / 2 passive crown / 3 active crown at the source, `landingMinutes` when the fire reached the landing, `spotFire` true when the landing was outside the fire at the time (worked out in DuckDB against the arrival table). The longest in each part of the fire when there are more than a map can draw. Written by each run of the fire simulation whose output file is "Example Simulation: 273rd and I Lane (2026-11-03 19:51)".

Details

What you upload. Files are the raw material — run a job against one to turn it into a table or a tile.

Name

Example Simulation: 273rd and I Lane — Spotting

ID

c5900ae5-79ad-4b00-b254-251e785a1c62

Description

Embers, one line per spotting source: from a burning cell with a maximum spot distance to where its farthest ember lands (FlamMap's maximum spot distance and direction under the run's wind, not the engine's random draws). `minutes` when the source burned, `distanceMeters`, `fireType` 1 surface / 2 passive crown / 3 active crown at the source, `landingMinutes` when the fire reached the landing, `spotFire` true when the landing was outside the fire at the time (worked out in DuckDB against the arrival table). The longest in each part of the fire when there are more than a map can draw. Written by each run of the fire simulation whose output file is "Example Simulation: 273rd and I Lane (2026-11-03 19:51)".

Latest version

v0

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Created

2 hours ago by Thomas Marsh

Last edited

2 hours ago by Thomas Marsh

Versions

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Re-run a job on a timer, for data that changes at the source — a nightly feed, a weekly extract.

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Fire Simulations: Files - Example Simulation: 273rd and I Lane — Spotting